AI Insights · Timothy · April 2023
Top 5 Historical Games Performance in France Q1 2023
Explore the performance of the top 5 historical games on a unified platform in France during Q1 2023, including trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 historical games on a unified platform in France showcased notable trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insight into the performance of these popular games.
Royal Match from Dream Games saw a significant increase in weekly revenue, starting at approximately $183K in late December 2022 and reaching around $406K by the end of March 2023. Weekly downloads experienced a peak of around 92K in late January, followed by a decline to about 48K towards the end of February, before rising again to nearly 63K in late March. The game maintained a steady growth in weekly active users, climbing from about 458K to over 619K throughout the quarter.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. had a fluctuating weekly revenue, starting at around $15K and ending at approximately $8.4K in late March. Weekly downloads started at about 23K and gradually decreased to around 15.7K by the end of the quarter. The active user base remained relatively stable, starting at about 137K and ending at approximately 124K.
Primitive Era:10000 BC from YOUNG & FUN NETWORK TECHNOLOGY CO.LIMITED showed a varied performance, with weekly revenue peaking at around $29K in early March before dropping to approximately $24K by the end of the month. Weekly downloads saw a sharp decline from about 41K in early January to just 372 by the end of March. The weekly active users also decreased from about 22K to around 29K over the same period.
Rise of Kingdoms by Lilith Games experienced a decrease in weekly revenue from around $292K in late December to approximately $201K by the end of March. Weekly downloads showed a downward trend, starting at about 14K and decreasing to around 9.7K. The weekly active users fluctuated but remained relatively stable, starting at about 218K and ending at approximately 224K.
June’s Journey: Hidden Objects from wooga had a consistent performance in weekly revenue, maintaining around $97K to $110K. Weekly downloads fluctuated slightly, starting at about 11K and ending at around 8.7K. The weekly active users remained steady throughout the quarter, with minor fluctuations around the 183K to 188K range.
For more detailed insights into the performance of these historical games and other apps, visit Sensor Tower.